Masaq Index
arXiv 2016-04-28 DOI 10.4108/eai.25-4-2016.151165 0 views

Development of a wearable haptic game interface

Foottit, Jacques · Brown, Dave · Marks, Stefan · Connor, Andy M.

Original · EN

This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus becoming a two way conduit between the user and the virtual environment. The device is intended to challenge what is considered an "interface" and sets out to purposefully blur the boundary between man and machine. This allows for a more immersive experience, and a user evaluation shows that the intuitive interface allows the user to become the aircraft that is controlled by the movements of the user's hand.

English translation

This paper has no Arabic translation yet. Be the first: it takes a few seconds, and the result is stored for every future reader.

Security check

Type the characters above

Up to 10 translations per person per day.