المساق
arXiv 2016-01-06 0 مشاهدة

Angrier Birds: Bayesian reinforcement learning

Ibarra, Imanol Arrieta · Ramos, Bernardo · Roemheld, Lars

الأصل · EN

We train a reinforcement learner to play a simplified version of the game Angry Birds. The learner is provided with a game state in a manner similar to the output that could be produced by computer vision algorithms. We improve on the efficiency of regular ε-greedy Q-Learning with linear function approximation through more systematic exploration in Randomized Least Squares Value Iteration (RLSVI), an algorithm that samples its policy from a posterior distribution on optimal policies. With larger state-action spaces, efficient exploration becomes increasingly important, as evidenced by the faster learning in RLSVI.

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