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arXiv 2012-02-06 0 views

A Decidable Fragment of Strategy Logic

Mogavero, Fabio · Murano, Aniello · Perelli, Giuseppe · Vardi, Moshe Y.

Original · EN

Strategy Logic (SL, for short) has been recently introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns to be very powerful, subsuming all major previously studied modal logics for strategic reasoning, including ATL, ATL*, and the like. Unfortunately, due to its expressiveness, SL has a non-elementarily decidable model-checking problem and a highly undecidable satisfiability problem, specifically, Σ₁¹-Hard. In order to obtain a decidable sublogic, we introduce and study here One-Goal Strategy Logic (SL[1G], for short). This logic is a syntactic fragment of SL, strictly subsuming ATL*, which encompasses formulas in prenex normal form having a single temporal goal at a time, for every strategy quantification of agents. SL[1G] is known to have an elementarily decidable model-checking problem. Here we prove that, unlike SL, it has the bounded tree-model property and its satisfiability problem is decidable in 2ExpTime, thus not harder than the one for ATL*.

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