Algorithms for Drawing Media
Eppstein, David
Original · EN
We describe algorithms for drawing media, systems of states, tokens and actions that have state transition graphs in the form of partial cubes. Our algorithms are based on two principles: embedding the state transition graph in a low-dimensional integer lattice and projecting the lattice onto the plane, or drawing the medium as a planar graph with centrally symmetric faces.
English translation
This paper has no Arabic translation yet. Be the first: it takes a few seconds, and the result is stored for every future reader.